![]() His miniature rocket launcher (Bulldog) has been replaced with a basic rifle - making him a shadow of what he was. The same effect happens in reverse with the Magnaguard. ![]() This puts him a touch above where he should be. For example, the heavy trooper class now has both a rifle and a rocket launcher, in addition to his secondary armaments. Most classes in the stock game are fairly well balanced, but switching up weapons does a number on any mitigating factors in their balance. The sweeping replacement of most weapons with rifles ( pistols were replaced with rifles) has the exact opposite effect on unit-to-unit balance. There are a number of reasons why this doesn't really work that way. The main thrust of the mod is replacing most of the weapons with rifles, in an attempt to "balance" gameplay. ![]() This sides mod by 666rulerofclones is a step above his previous work. ![]()
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